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The Fletchers' Guild

Shape the next arrow.

A small circle of players who help build BAD ARROWS before anyone else plays it.

What a Fletcher does

Four ways you shape the game.

  • Play early builds and tell us what felt great and what fell flat.
  • Test new items, heroes and rogues before they ship.
  • Join a video call every two weeks with the developer.
  • Vote on what gets built next.

10-15 Fletchers per wave, about 2-3 hours a week, a call every two weeks.

What you get

The guild remembers its own.

  • The in-game title "Fletcher"
  • The Guild profile frame
  • The guild markA guild-designed item each wave, carrying the guild mark
  • Your name in the credits
  • Early builds
  • One vote per wave

The rhythm

One wave, four beats.

  1. Build

    We shape the next wave of items, heroes and rogues.

  2. Play

    You get the build early and take it to the board.

  3. Call

    We talk through what worked and what fell flat.

  4. Vote

    The guild votes on what gets built next.

Apply

Take a seat at the guild table.

Games you play
Hours per week

Guild questions

Who can apply?

Anyone who enjoys auto-battlers, roguelikes, card games or darts.

When is the first wave picked?

The first wave is chosen when the closed beta opens. Applications stay open.

Does it cost anything?

No.

What if I can't make a call?

Missing one is fine; we share notes.

Is it under NDA?

Builds are shared privately; please don't stream them unless we say so.

The board is waiting.